That’s why it is always a good idea to keep your expectations at the lowest possible level to fend off any possible disappointment. ![]() ![]() There is a good reason for this that I can summarize as follows: Game development is back-breaking, crunch-intensive labor and no matter how hard one might try, things can and will go south with the slightest mistake be it in coding, implementation of a physics engine, the interaction between in-game elements (for example, doors in games are notoriously hard to make realistic-looking due to various reasons) or even spelling mistakes or formatting problems in menu items. ![]() If there is one thing that being a gamer has taught me, it is to keep my expectations low before actually playing a new game.
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